Updates from Mobiversal crew and mobile news
Believe it or not, the term “wireless phone” was considered old fashioned as far back as the 1920s. Magazines such as “Radio Broadcast” had multiple references for “wireless phone” long before the ‘20s.
The 1922 “Home-O-Fone”
Wireless phones that used radio technologies were all the rave back then. The fact that you could chime in and listen to the radio with no extra cables meant that you could listen anywhere you wanted to. A big engineering milestone, to be certain.
Primitive iteration of the “wireless phone”, a huge technological feat
Fast forward to today, and we find ourselves …
Dylan Gillis on unsplash
With the beginning of Industry 1.0, employees were seen as mere cogs in the machine. The focus of their employers was to figure out how to best extract the use of their employees, in order to swiftly convert it in as many objects produced as possible, for as little a cost as possible.
Frederick Taylor – the inventor of scientific management
During the 1910s there was a predominant management technique that started to be used; a spirit of the age, so-to-speak. Its name came from its inventor, Frederick Taylor.
Taylor sought to maximize productivity …
Per Lööv on unsplash
No marketing activity, including innovation, should be seen as a goal in itself, its goal is to hold on to or improve mental and physical availability.– Byron Sharp
How do other products grow
For starters, there isn’t a magic bullet for the best way to grow a product. But there is a fundamental law for growing a product. The larger the user base, the more known the product. This seems to be pretty on point with normal logic.
The product’s sale volume depends on two factors:
- The number of users
- The frequency of acquisitions per
The previous year has been an incredible year for mobile:
- 204B Worldwide Downloads
- $120B Worldwide App Store Consumer Spend
- 3.7 Hrs Per day spent in mobile by the average user
- 825% Higher average IPO valuation for mobile companies
- 60% Higher engagement per user by Gen Z vs older demographics
As you can see, consumers downloaded a record-breaking 204B times, which is a 45% increase since 2016 (including re-installs and updates).
These downloads are mainly done by emerging markets such as India, Brazil, and Indonesia, where more and more people are starting to adopt mobile devices …
From A to App Success: the story of how we navigated through failure to reach success, and how you can do it too
Confidence in your abilities takes time to build. You face a continuous stream of challenges, which tests your existing capabilities. Sometimes you win, but most of the time you fail. That’s the normal flow of things, and it’s important, especially in the beginning to internalize this: coming to terms with the fact that you will inevitably fail. Not all the time, not some of the time, but most of the time.
Equally important is to evaluate and assess the different causes for your failure, learn from them, and get back up on your saddle. This is the only time-proven solution …
For the past few months, we’ve been working on a refreshed brand identity that better captures our vision of building apps that improve people’s lives. Even though our previous logo and brand has served us well and was at the forefront of our values, we think that it’s time for a refresh.
Since 2011, Mobiversal has developed over 60 apps over a variety of business domains, while also focusing on creating our own, full-fledged products, Appointfix and FieldVibe. What sits at the cornerstone of our day to day engagement is the love and care we put into developing applications. …
This article is brought to you courtesy of Razvan Hosu, UI & UX designer with over 6+ years of experience at Mobiversal.
The design of an app boils down to two major elements, the UX and UI. Every design step gravitates around these two, and they are one of the most important elements that can make or break an application. This article will detail how UI and UX blend to complete the process of designing an app.
UX stands for user experience: the experience that the user has when using the application. Practically, when you’re doing …
The forces of the market shape what business models flourish and which perish. Think survival of the fittest: the companies most adapted to their environment win. Selection pressures are organically applied by the market to the business sector, filtering out the wheat with the chaff.
Three major patterns emerged from the IT sector regarding business models for companies: pure outsourcing-oriented, service-oriented and product-orientated. Of course, these three models that we’re going to get into are broad models; the rare company might use something different or maybe even a combination of two of them (like Mobiversal).
Pure outsourcing-oriented companies…
Last week we’ve delved into the history of how complex software evolved. In this article, we’re going to talk about how management techniques have come in support and adapted to the changing needs of software development.
As technologies evolved, management paradigms also emerged organically as a response to the increasing complexity of software development. Project managers at important companies and startups alike, needed methods with which to better organize their teams in productive ways.
Software development approaches can be lumped into two main eras: predictive and adaptive. We will take the time in elaborating both of them, as they are …
Software used to be an enterprise-only business. Companies with huge capital were able to fund, research and build large mainframe computers on which to create software. Initially, programmers would have to load code into the mainframes by flicking switches or using punch-hole cards.
Stacks and stacks of paper that would reach the height of a normal human being contained a single program. The loading of the program was a tedious and time-consuming process.
For decades, software used to be written on mainframes by computer programmers at universities. That is, until the Rise of the Microcomputers (anyone …